Library: Foundation
Package: Crypt
Header: Poco/RandomStream.h
This streambuf generates random data. On Windows NT, the cryptographic API is used. On Unix, /dev/random is used, if available. Otherwise, a random number generator, some more-or-less random data and a SHA-1 digest is used to generate random data.
Direct Base Classes: BufferedStreamBuf
All Base Classes: BufferedStreamBuf
Member Functions: readFromDevice
RandomBuf();
~RandomBuf();
int readFromDevice(
char * buffer,
std::streamsize length
);